

No matter how many times it happens I still click on the treasure as fast as I can, quickly opening up my inventory to see if I’ve hit the mother lode or a dud. Picking through the gore that was my enemies so I can pluck out the gold and choice items is like panning for precious metals. Bringing your axe down for a killing blow or blasting an enemy with a skill that rips the flesh from their bones is empowering, but the eruption of gold and treasure that spews into the air induces a rush of jubilation.

Quality voice acting and some truly incredible cut-scenes between Acts help flesh out the universe, but past the first playthrough it’s not really anything worth paying attention to.Įven when the story failed to grab me, the loot system kept me hooked.

But that doesn’t really matter all that much, because the story merely serves as a way to tie together the various dungeons and quests in your hunt for gear. Some people love Diablo III for its story, and the third’s narrative is stronger than its predecessor, but still filled with clichés and predictable twists.
